2 #include <traversability_generator3d/TraversabilityGenerator3d.hpp>
11 virtual bool expandNode(traversability_generator3d::TravGenNode *node)
override;
17 bool obstacleCheck(
const traversability_generator3d::TravGenNode* node)
const;
Definition: ObstacleMapGenerator3D.hpp:7
ObstacleMapGenerator3D(const traversability_generator3d::TraversabilityConfig &config)
Definition: ObstacleMapGenerator3D.cpp:10
virtual bool expandNode(traversability_generator3d::TravGenNode *node) override
Definition: ObstacleMapGenerator3D.cpp:21
virtual ~ObstacleMapGenerator3D()
Definition: ObstacleMapGenerator3D.cpp:15
Definition: Dijkstra.cpp:8