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ground_segmentation 1.0
Ground segmentation in pointcloud
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Integer 3D grid index used as key in hash map. More...
#include <ground_detection_types.hpp>
Classes | |
| struct | HashFunction |
Public Member Functions | |
| Index3D (int x, int y, int z) | |
| Index3D () | |
| bool | operator== (const Index3D &oth) const |
| Index3D | operator+ (Index3D const &obj) const |
Public Attributes | |
| int | x |
| int | y |
| int | z |
Integer 3D grid index used as key in hash map.
Provides:
Designed for efficient sparse 3D grid storage.
Definition at line 144 of file ground_detection_types.hpp.
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inline |
Definition at line 146 of file ground_detection_types.hpp.
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inline |
Definition at line 148 of file ground_detection_types.hpp.
Referenced by operator+().
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inline |
| int ground_segmentation::Index3D::x |
Definition at line 154 of file ground_detection_types.hpp.
Referenced by ground_segmentation::PointCloudGrid< PointT >::findNearestGroundNeighbor(), ground_segmentation::PointCloudGrid< PointT >::generateIndices(), ground_segmentation::PointCloudGrid< PointT >::getNeighbors(), Index3D(), ground_segmentation::Index3D::HashFunction::operator()(), operator+(), and operator==().
| int ground_segmentation::Index3D::y |
Definition at line 154 of file ground_detection_types.hpp.
Referenced by ground_segmentation::PointCloudGrid< PointT >::findNearestGroundNeighbor(), ground_segmentation::PointCloudGrid< PointT >::generateIndices(), ground_segmentation::PointCloudGrid< PointT >::getNeighbors(), Index3D(), ground_segmentation::Index3D::HashFunction::operator()(), operator+(), and operator==().
| int ground_segmentation::Index3D::z |
Definition at line 154 of file ground_detection_types.hpp.
Referenced by ground_segmentation::PointCloudGrid< PointT >::findNearestGroundNeighbor(), ground_segmentation::PointCloudGrid< PointT >::generateIndices(), ground_segmentation::PointCloudGrid< PointT >::getNeighbors(), Index3D(), ground_segmentation::Index3D::HashFunction::operator()(), operator+(), and operator==().