pytransform3d.rotations.active_matrix_from_intrinsic_euler_zxz#

pytransform3d.rotations.active_matrix_from_intrinsic_euler_zxz(e)[source]#

Compute active rotation matrix from intrinsic zxz Euler angles.

Parameters:
earray-like, shape (3,)

Angles for rotation around z-, x’-, and z’’-axes (intrinsic rotations)

Returns:
Rarray, shape (3, 3)

Rotation matrix