pytransform3d.plot_utils.Arrow3D#

class pytransform3d.plot_utils.Arrow3D(xs, ys, zs, *args, **kwargs)[source]#

Bases: FancyArrowPatch

A Matplotlib patch that represents an arrow in 3D.

Source: http://stackoverflow.com/a/11156353/915743

__init__(xs, ys, zs, *args, **kwargs)[source]#

There are two ways for defining an arrow:

  • If posA and posB are given, a path connecting two points is created according to connectionstyle. The path will be clipped with patchA and patchB and further shrunken by shrinkA and shrinkB. An arrow is drawn along this resulting path using the arrowstyle parameter.

  • Alternatively if path is provided, an arrow is drawn along this path and patchA, patchB, shrinkA, and shrinkB are ignored.

Parameters:
posA, posB(float, float), default: None

(x, y) coordinates of arrow tail and arrow head respectively.

path~matplotlib.path.Path, default: None

If provided, an arrow is drawn along this path and patchA, patchB, shrinkA, and shrinkB are ignored.

arrowstylestr or .ArrowStyle, default: ‘simple’

The .ArrowStyle with which the fancy arrow is drawn. If a string, it should be one of the available arrowstyle names, with optional comma-separated attributes. The optional attributes are meant to be scaled with the mutation_scale. The following arrow styles are available:

Class

Name

Attrs

Curve

-

None

CurveA

<-

head_length=0.4, head_width=0.2, widthA=1.0, widthB=1.0, lengthA=0.2, lengthB=0.2, angleA=0, angleB=0, scaleA=None, scaleB=None

CurveB

->

head_length=0.4, head_width=0.2, widthA=1.0, widthB=1.0, lengthA=0.2, lengthB=0.2, angleA=0, angleB=0, scaleA=None, scaleB=None

CurveAB

<->

head_length=0.4, head_width=0.2, widthA=1.0, widthB=1.0, lengthA=0.2, lengthB=0.2, angleA=0, angleB=0, scaleA=None, scaleB=None

CurveFilledA

<|-

head_length=0.4, head_width=0.2, widthA=1.0, widthB=1.0, lengthA=0.2, lengthB=0.2, angleA=0, angleB=0, scaleA=None, scaleB=None

CurveFilledB

-|>

head_length=0.4, head_width=0.2, widthA=1.0, widthB=1.0, lengthA=0.2, lengthB=0.2, angleA=0, angleB=0, scaleA=None, scaleB=None

CurveFilledAB

<|-|>

head_length=0.4, head_width=0.2, widthA=1.0, widthB=1.0, lengthA=0.2, lengthB=0.2, angleA=0, angleB=0, scaleA=None, scaleB=None

BracketA

]-

widthA=1.0, lengthA=0.2, angleA=0

BracketB

-[

widthB=1.0, lengthB=0.2, angleB=0

BracketAB

]-[

widthA=1.0, lengthA=0.2, angleA=0, widthB=1.0, lengthB=0.2, angleB=0

BarAB

|-|

widthA=1.0, angleA=0, widthB=1.0, angleB=0

BracketCurve

]->

widthA=1.0, lengthA=0.2, angleA=None

CurveBracket

<-[

widthB=1.0, lengthB=0.2, angleB=None

Simple

simple

head_length=0.5, head_width=0.5, tail_width=0.2

Fancy

fancy

head_length=0.4, head_width=0.4, tail_width=0.4

Wedge

wedge

tail_width=0.3, shrink_factor=0.5

connectionstylestr or .ConnectionStyle or None, optional, default: ‘arc3’

The .ConnectionStyle with which posA and posB are connected. If a string, it should be one of the available connectionstyle names, with optional comma-separated attributes. The following connection styles are available:

Class

Name

Attrs

Arc3

arc3

rad=0.0

Angle3

angle3

angleA=90, angleB=0

Angle

angle

angleA=90, angleB=0, rad=0.0

Arc

arc

angleA=0, angleB=0, armA=None, armB=None, rad=0.0

Bar

bar

armA=0.0, armB=0.0, fraction=0.3, angle=None

patchA, patchB.Patch, default: None

Head and tail patches, respectively.

shrinkA, shrinkBfloat, default: 2

Shrinking factor of the tail and head of the arrow respectively.

mutation_scalefloat, default: 1

Value with which attributes of arrowstyle (e.g., head_length) will be scaled.

mutation_aspectNone or float, default: None

The height of the rectangle will be squeezed by this value before the mutation and the mutated box will be stretched by the inverse of it.

dpi_corfloat, default: 1

dpi_cor is currently used for linewidth-related things and shrink factor. Mutation scale is affected by this. Deprecated.

Other Parameters:
**kwargs.Patch properties, optional

Here is a list of available .Patch properties:

Properties:

agg_filter: a filter function, which takes a (m, n, 3) float array and a dpi value, and returns a (m, n, 3) array alpha: unknown animated: bool antialiased or aa: bool or None capstyle: .CapStyle or {‘butt’, ‘projecting’, ‘round’} clip_box: .Bbox clip_on: bool clip_path: Patch or (Path, Transform) or None color: color edgecolor or ec: color or None facecolor or fc: color or None figure: .Figure fill: bool gid: str hatch: {‘/’, ‘\’, ‘|’, ‘-’, ‘+’, ‘x’, ‘o’, ‘O’, ‘.’, ‘*’} in_layout: bool joinstyle: .JoinStyle or {‘miter’, ‘round’, ‘bevel’} label: object linestyle or ls: {‘-’, ‘–’, ‘-.’, ‘:’, ‘’, (offset, on-off-seq), …} linewidth or lw: float or None path_effects: .AbstractPathEffect picker: None or bool or float or callable rasterized: bool sketch_params: (scale: float, length: float, randomness: float) snap: bool or None transform: .Transform url: str visible: bool zorder: float

In contrast to other patches, the default capstyle and joinstyle for FancyArrowPatch are set to "round".

Methods

__init__(xs, ys, zs, *args, **kwargs)

There are two ways for defining an arrow:

do_3d_projection([renderer])

draw(renderer)

Draw the patch.

set(*[, agg_filter, alpha, animated, ...])

Set multiple properties at once.

set_data(xs, ys, zs)

Set the arrow data.

Attributes

set_data(xs, ys, zs)[source]#

Set the arrow data.

Parameters:
xsiterable

List of x positions

ysiterable

List of y positions

zsiterable

List of z positions

draw(renderer)[source]#

Draw the patch.

set(*, agg_filter=<UNSET>, alpha=<UNSET>, animated=<UNSET>, antialiased=<UNSET>, arrowstyle=<UNSET>, capstyle=<UNSET>, clip_box=<UNSET>, clip_on=<UNSET>, clip_path=<UNSET>, color=<UNSET>, connectionstyle=<UNSET>, data=<UNSET>, dpi_cor=<UNSET>, edgecolor=<UNSET>, facecolor=<UNSET>, fill=<UNSET>, gid=<UNSET>, hatch=<UNSET>, in_layout=<UNSET>, joinstyle=<UNSET>, label=<UNSET>, linestyle=<UNSET>, linewidth=<UNSET>, mutation_aspect=<UNSET>, mutation_scale=<UNSET>, patchA=<UNSET>, patchB=<UNSET>, path_effects=<UNSET>, picker=<UNSET>, positions=<UNSET>, rasterized=<UNSET>, sketch_params=<UNSET>, snap=<UNSET>, transform=<UNSET>, url=<UNSET>, visible=<UNSET>, zorder=<UNSET>)#

Set multiple properties at once.

Supported properties are

Properties:

agg_filter: a filter function, which takes a (m, n, 3) float array and a dpi value, and returns a (m, n, 3) array alpha: scalar or None animated: bool antialiased or aa: bool or None arrowstyle: None or ArrowStyle or str, default: None capstyle: .CapStyle or {‘butt’, ‘projecting’, ‘round’} clip_box: .Bbox clip_on: bool clip_path: Patch or (Path, Transform) or None color: color connectionstyle: str or .ConnectionStyle or None, optional data: iterable dpi_cor: unknown edgecolor or ec: color or None facecolor or fc: color or None figure: .Figure fill: bool gid: str hatch: {‘/’, ‘\’, ‘|’, ‘-’, ‘+’, ‘x’, ‘o’, ‘O’, ‘.’, ‘*’} in_layout: bool joinstyle: .JoinStyle or {‘miter’, ‘round’, ‘bevel’} label: object linestyle or ls: {‘-’, ‘–’, ‘-.’, ‘:’, ‘’, (offset, on-off-seq), …} linewidth or lw: float or None mutation_aspect: float mutation_scale: float patchA: .patches.Patch patchB: .patches.Patch path_effects: .AbstractPathEffect picker: None or bool or float or callable positions: unknown rasterized: bool sketch_params: (scale: float, length: float, randomness: float) snap: bool or None transform: .Transform url: str visible: bool zorder: float