pytransform3d.rotations.active_matrix_from_intrinsic_euler_zxz# pytransform3d.rotations.active_matrix_from_intrinsic_euler_zxz(e)[source]# Compute active rotation matrix from intrinsic zxz Euler angles. Parameters: earray-like, shape (3,)Angles for rotation around z-, x’-, and z’’-axes (intrinsic rotations) Returns: Rarray, shape (3, 3)Rotation matrix