pytransform3d.rotations.plane_normal_from_bivector# pytransform3d.rotations.plane_normal_from_bivector(B)[source]# Convert bivector to normal vector of a plane. Parameters: Barray-like, shape (3,)Bivector that defines a plane: (b_yz, b_zx, b_xy) Returns: narray, shape (3,)Unit normal of the corresponding plane: (x, y, z)