pytransform3d.rotations.compact_axis_angle

pytransform3d.rotations.compact_axis_angle(a)[source]

Compute 3-dimensional axis-angle from a 4-dimensional one.

In a 3-dimensional axis-angle, the 4th dimension (the rotation) is represented by the norm of the rotation axis vector, which means we transform \left( \boldsymbol{\hat{e}}, \theta \right) to \theta \boldsymbol{\hat{e}}.

We usually assume active rotations.

Parameters:
aarray-like, shape (4,)

Axis of rotation and rotation angle: (x, y, z, angle).

Returns:
aarray-like, shape (3,)

Axis of rotation and rotation angle: angle * (x, y, z) (compact representation).