pytransform3d.rotations.quaternion_from_extrinsic_euler_xyz#

pytransform3d.rotations.quaternion_from_extrinsic_euler_xyz(e)[source]#

Compute quaternion from extrinsic xyz Euler angles.

Parameters:
earray-like, shape (3,)

Angles for rotation around x-, y-, and z-axes (extrinsic rotations)

Returns:
qarray, shape (4,)

Unit quaternion to represent rotation: (w, x, y, z)