pytransform3d.rotations
.quaternion_from_extrinsic_euler_xyz#
- pytransform3d.rotations.quaternion_from_extrinsic_euler_xyz(e)[source]#
Compute quaternion from extrinsic xyz Euler angles.
- Parameters:
- earray-like, shape (3,)
Angles for rotation around x-, y-, and z-axes (extrinsic rotations)
- Returns:
- qarray, shape (4,)
Unit quaternion to represent rotation: (w, x, y, z)